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CATO ADRIAENSEN

GAME DESIGNER

Welcome to my portfolio!
I'm a passionate game designer from Belgium, looking for an exciting “end-of-study” internship. With broad game design experience and track record of many diverse student projects, I bring creativity, passion and a love for crafting unforgettable player experiences to every project.

Curious? Scroll through this page to explore my best projects and discover what value I could offer to your team!

SKILLS

Game design

I specialize in game design. I can balance mechanics, create engaging game mechanics and integrate narrative in the game without compromising gameplay.

  • Game systems

  • Game mechanics

  • 3C's: Character • Camera • Control

  • Narrative & storytelling in gameplay

  • Level design


Documentation tools

I brainstorm, document and refine my ideas, communicate well with the team and present my work on time.

  • Microsoft Office: Excel • Word • PowerPoint •

  • Google Suite: Google slides • Google docs •

  • Notion

  • Figma

  • Miro

Languages

  • Dutch (native)

  • English (fluent)

  • French (intermediate)

Level design

I design various levels on paper, test and iterate them in Unity to create engaging and immersing gameplay. I'm also capable of incorporating my ideas in existing levels and systems.

  • Prototyping & blockouts

  • Iteration & playtesting

  • Gameplay flow & pacing

  • Integrating new ideas into existing systems


Development

I build functional prototypes of my ideas through code to test, iterate and refine them.

  • Unity

  • C#

  • Source control: git • perforce

Tools

I can make illustrations and 3D blockouts to visualize and communicate my ideas effectively.

  • Maya

  • Blender

  • Premiere Pro

  • Substance Painter

  • Photoshop



Nice to meet you, I'm Cato

I'm a passionate game designer currently in my final year at Howest - Digital arts & Entertainment, where I'm improving my skills to create fun, meaningful and memorable games.


I've played games since I was young, and the moment I discovered that I could make them myself, I was all in. I have a love for narrative-driven games, they're in my opinion the best way to tell a story, because you don't just watch the events, you live them.

Of course, I don't shy away from other genres.
I've brainstormed and developed lots of games within a wide range of genres, from platformers to puzzle to detective games and more.

I can't wait to see what different types of worlds and mechanics I can bring to life! For me, one of the best feelings is watching people enjoy a game I helped create.


In addition to design, I'm also skilled in project management, being able to keep the project's progress on schedule and maintain clear communication.


Favourite games:

  • Horizon zero dawn and Horizon forbidden west
  • The last of us 1 and 2
  • Telltale, the walking dead
  • Little nighmares 1 and 2


Cato Adriaensen

CONTACT

Don't hesitate to send me an e‐mail or contact me via LinkedIn if you are interested or have a question, I'm always happy to start talking.
I will respond as soon as possible.



coded by Jamie Sou
designed by Cato Adriaensen