LinkedIn Mail Artstation Itch Youtube

CATO ADRIAENSEN

GAME DESIGNER

Players can always feel when a game is made with passion and enjoyment,
so have some fun creating it!

Welcome! I'm a passionate game designer from Belgium, looking for an exciting game designer job. I have experience developing various games. Interested? Contact me and let's talk about what value I can offer your team!


SKILLS

Game design

I create and balance engaging game mechanics and integrate narrative in the game without compromising gameplay.

  • Game systems

  • Game mechanics

  • 3C's: Character • Camera • Control

  • Storyboarding

  • Narrative & storytelling in gameplay

  • Technical design


Documentation tools

I brainstorm, document and refine my ideas, communicating well with the team and presenting my work on time.

  • Microsoft Office: Excel • Word • PowerPoint•

  • Google Suite: Google slides • Google docs

  • Adobe creative cloud: Indesign • Photoshop • Premiere pro

  • Notion

  • Figma

  • Miro

Languages

  • Dutch (native)

  • English (fluent)

  • French (intermediate)

Level design

I design various levels on paper, test and iterate them to create engaging and immersing gameplay. I'm also capable of incorporating my ideas in existing levels and systems.

  • Prototyping & blockouts

  • Iteration & playtesting

  • Gameplay flow & pacing

  • Integrating new ideas into existing systems


Development

I build functional prototypes of my ideas through code to test, iterate and refine them.

  • Unity

  • C#

  • Source control: git • perforce

Tools

I can make illustrations and 3D blockouts to visualize and communicate my ideas effectively.

  • Maya

  • Blender

  • Premiere Pro

  • Substance Painter

  • Photoshop



Nice to meet you, I'm Cato

I'm a passionate game designer currently in my final year at Howest - Digital arts & Entertainment, where I'm honing my skills to create fun, meaningful and memorable games.


I've played games since I was young, and the moment I discovered that I could make them myself, I was all in. I have a love for narrative-driven games, they are the best way to tell a story, because you don't just watch the events, you play through them.

Of course, I don't shy away from other genres.
I've brainstormed and developed lots of games within a wide range of genres, from platformers to puzzle to detective games and more.

I can't wait to see what different types of worlds and mechanics I can bring to life! For me, one of the best feelings is watching people enjoy a game I helped create.

In addition to design, I'm also skilled in project management, being able to keep the project's progress on schedule, guide the team and maintain clear communication to deliver quality work.


Favourite games:

  • Horizon Zero Dawn & Horizon Forbidden West
  • The Last of Us & The Last of Us Part II
  • Telltale's the Walking Dead
  • Little Nightmares & Little Nightmares II


Cato Adriaensen

CONTACT

Don't hesitate to send me an e‐mail or contact me via LinkedIn if you're interested or have any questions. I'll get back to you as soon as possible, I'm happy to start talking!

coded by Jamie Sou
designed by Cato Adriaensen